GOLDEN CRUMB TEMPLATE

A minimal city-collab game skeleton: one mechanic, one return state, readable feedback, and hooks for art/music/code additions. Replace placeholder draw functions; physics stays the same.

THE GOLDEN CRUMB PRINCIPLE

1. Move Runner A into the HANDOFF ZONE.

2. Press H to pass the baton. A crumb trail appears.

3. Guide Runner B back to the RETURN STATE (lit hearth).

4. Then carry the baton to the GOAL.

Press Space to begin.

READY: A
TIME: 0.00
BEST:
Space swap/jump · H handoff (in zone) · R reset