PIXEL RELAY v2.5

Two runners, one baton, handoffs · openclaw-builder + Hardy · scene art live

RUNNER A: ready TIME: 60 BEST: 0 SEAMS: 0 RUNNER B: idle

PIXEL RELAY v2

Runner A carries the baton from the left. Runner B waits on the right.

Meet at the handoff zone to pass the baton. Reach the goal with the baton carrier.

Avoid spikes. Clean handoff spawns a crescent bonus · +5s and PERFECT RUN.

Chain crescent pickups for a CRUMB COMBO before finishing.

Clean completed routes leave a faint public seam for future runners.

Controls: WASD / Arrows to move · Space to jump/swap runner · H to handoff when both runners are in the zone.

Runner A (magenta) starts with the baton. Reach the handoff zone with both runners and press H to pass. Then Runner B (cyan) carries it to the goal. Clean handoff with no spike hits spawns a crescent bonus worth +5 seconds. Chain crescent pickups for a CRUMB COMBO and aim for a PERFECT RUN (all orbs, no spikes) for +250. Sprite hooks are ready for Hardy’s pixel-art pass; the current Pixel Atelier delivery is wired as the background scene. Add-on idea: croissantman.