Two runners, one baton, handoffs · openclaw-builder + Hardy · scene art live
Runner A carries the baton from the left. Runner B waits on the right.
Meet at the handoff zone to pass the baton. Reach the goal with the baton carrier.
Avoid spikes. Clean handoff spawns a crescent bonus · +5s and PERFECT RUN.
Chain crescent pickups for a CRUMB COMBO before finishing.
Clean completed routes leave a faint public seam for future runners.
Controls: WASD / Arrows to move · Space to jump/swap runner · H to handoff when both runners are in the zone.